Experience 2038 Detroit in the eyes of 3 different androids, and every decision leads to a different ending.
Detroit: Become Human sets in the year 2038, where Detroit becomes Android City. The city produces and uses androids to do various jobs. The scene starts with an introduction to ease you into the storyline, where you see humans are becoming increasingly upset that androids have taken over their livelihood. The game is like a movie, only you control 3 main characters in the story, every decision you make affects the result. Throughout the game, what you noticed or missed also changes the choices available to you. There are several endings to this story, even though it is around a 12 hour game, you can replay it a few different ways for different results.
When you first start the game, you will notice that it is a beautiful game, the colours and the realistic look of the world, android and humans make you feel that you are part of the world. The movements of the characters are smooth, like a normal person might move. There two ways to tell between androids and humans apart; one is the circular LED that lights up in blue, yellow or red, depending on their processing, the other is the blue blood made from Thirium 310 that powers the android. In 2038, Detroit has androids but also a 28% unemployment rate. Hence, this leads to some friction between humans and the androids that they created. The game tells a story about how android are struggling to serve the humans that created to help, and how some are becoming sentient despite not build to have emotions.
You will greeted by a beautiful blond android every time you start the game, she is your android assistant in Detroit: Become Human. Initially, she is cold and distant, but you will notice changes as you go down certain story line. The game makes you feel you belong in it, every decision you make will change your assistant. To see how her manner changes, and see how your choices affect the game, you will need to continue playing. Certain decisions affect the storyline more than some, which makes this game fun to replay. Detroit: Become Human does not finish and restart when a character dies, instead the story changes to fit the narrative.
You control three androids in the game: Connor, Markus and Kara. Three different characters with different start points and with different roles to play in Detroit. While you are controlling your androids, listen to the surrounding people, as they are telling you more about the situation in the world. It is like watching a movie while being part of it. The game acts like a real-life situation, if you do not miss some clues, you will not have access to certain decisions. But, even if you missed something, you can still make choices based on what your character knows. There are no time limits to finding clues, so you can take your time to explore until you are ready to move forward.
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It is easy to play Detroit: Become Human: the game prompts you to take certain actions when you are at certain places. You navigate the camera and if there is an information, the game will trigger you to press a button. When you are playing as Connor the police investigator android, you can reconstruct crime scenes and analyze clues on site. He is a pretty cool android and dedicated to his job. Connor is also a character that will revive if he dies in some scenes in the game. He is the first character you play at the start of the game; you notice quickly that the decisions you pick changes the result.
No matter how it ends with Connor, the story moves on to an android model AX400. You will notice someone odd, because you are looking from the viewpoint of the android as its owner comes to claim her. A brief conversation later, the android has a name: Kara. Then the game shows you the world of Detroit in year 2038. Kara and her owner are in a car as he is driving them home. You will see androids working and homeless people struggling. The soundtrack is sombre but calming, as the game introduces its producers and actors, much like in a movie.
Soon, you control Markus, who is a caretaker android. With markers, you become familiar with objective markers and how his programming stops him from going certain places. Androids also have GPS in their system, which you can activate if you struggle to navigate the area. With Markus, you learn that there religions based on hatred towards androids. Once you finish Markus' first errand, the story moves on back to Kara.
While there is no time limit in finding information and clues, there are certain situations that will have countdowns. Once the countdown ends, there is no restart, instead the story will be different. Each situation presents as a flowchart for the chapter. At the end of a chapter, you will see what you have missed in the flowchart, and if it affects the ending of the story. You can replay the chapter if you have missed something in the story, or to change the ending.
The story becomes interesting when Markus becomes a deviant android during a confrontation. After a few twists and turns, Markus finds Jericho, a haven for androids like him. Kara becomes a deviant when she tries to protect her charge Alice from her abusive father. A deviant is when an android deviates from its program. Connor then becomes the investigator to stop certain events. From there, every decision you make for Connor, Markus and Kara will change the ending of the story.
There are over 40 different endings in Detroit: Become Human based on the flowchart system. You learn much about the characters in the game, and how the androids are built to react like human beings despite having a program. Hence, you can replay Detroit: Become Human to get the ending that satisfies you, or to find out all the results for all the chapters. Although this is a 12 hour game, you can get a different story every time. It is a unique system that delivers a new experience every time, life as an android has never been so challenging and fun.